3D Animation is what makes the world go round in the modern age so the hype for getting deeper into it was.. Unreal.
Something simple for the first week: A bouncing ball.
Making the sphere bounce and deform as the keyframes went on. Using the Curve editor to have an idea of how the object moves over the 100 frames, and edit it a lot easier.. We also created a hierarchy to group up two eyes onto out main ball - so they moved at the same keyframe the body did. A little.. Squishy orange. How cute.
As a little bit on the side, we did aligning a line to a dummy in order to make a pendulum. Trust me, it might sound Meh but it's a warm up for beginners huh? :)
It's a small thing but here's a short video of the outcomes:
More to come, don't worry~
Watch this Space~
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