Thursday, 19 March 2015

Brief 1 - Texture Changes

Back to everyone's favourite program! (I actually don't mind it honestly...)

Feeling better now so it's time to put the foot on the peddle and get all sorted for hand in day!

Looking at adding some 'usage' effects to my texture over the scythe around the bladed area. So the handle and such will be clean but the plates of the blade and holder will have some "wear and tear" I guess it's called.

Wasn't sure how to go about adding these on really, I'm not good with metal-like textures but I gave it a shot. Using trusty google as my guide. Tutorial's were not found but references are good too.











Now, looking at these, the scratches on them take a darker, blackish colour to them. I tried this on my scythe...


Didn't give me the effect I wanted. It didn't feel.. Right. Maybe because the texture itself is darker. Compared to the ones I'm using as reference, where the steel is lighter - silver in colour. 

So, I made it lighter, using various adjustments and making a clipping mask of the ORIGINAL purple texture over the top of my scratches layer. Leading to an outcome I much prefer...


Still fixing up some slight usage on other parts so it doesn't look weird.. Will update the post when progress is completed.

Also look for another test later this evening (home from work around 10), changed the animation up a little bit and changed the camera to a fixed 'overview' position just for the initial display of the Scythe.

Watch this Space~

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